Databox comes with a Databox Object Manager which helps you to keep track of all separate Databox objects.
Create a Databox object manager
Each Databox object can be accessed by it's name from the manager. Simply use:
public DataboxObjectManager manager;
DataboxObject databoxObject = manager.GetDatabox("MyData");
* The Manager is great if you are using multiple Databox objects in your game. For example: Configuration, GameData, SaveGame
The runtime editor allows you to access all of your data at runtime as long as your data is using the GUILayout API for drawing it's value. (EditorGUILayout API won't work for runtime builds)
Create the runtime editor