Binds a Unity UI component at runtime to a Databox object.
public void Bind(DataboxObject _databoxObject, string _tableID, string _entryID, string _valueID)
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public void Bind(string _tableID, string _entryID, string _valueID)
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//Passing the databaseID to the method will use the DataboxManager script to retrieve the databox object
public void Bind (string _dbID, string _tableID, string _entryID, string _valueID)